Tomorrow from Server Save we will apply a small update to implement the following changes:
Magic Weapons: Can now deal damage from all elements related to each vocation. For example, a mage´s same orb can deal fire, air, or dark damage, and a shaman´s staff can deal earth, water, or light damage. However, the weapon will still have one main element. Secondary elements have 90% of the main element´s attack. The secondary element is also improved when performing the weapon upgrade. (Note: Sub-elements listed on weapons currently will be ignored).
- Rarity improvement: Now when transferring the rarity from one weapon to another there is no need to gather the items of the higher rarity weapon. Instead, you will only be charged the Gold amount.
- Ice Barrier: Fixed the issue of not being able to apply healing when standing on a magic wall.
October 27 update
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